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the Market for Advertisements in
the Future
                                                                          Ko Eun-Jin

     "Ad tech" refers to high-tech advertising                            feel new things for themselves, their popularity
   that combines information and communication                            will only increase as the years go on. These two
   technologies. It is also a smart way to expose                         new technological realities, AR and VR, may seem
   people to ads, enhancing their effectiveness.                          similar and may be a little confusing, but are not
   Predicting rapid growth in the advertising                             very complex concepts and function different in
   technology market is beyond question. A German                         regards to fantasy and reality.
   global statistics agency Statista1) expected the
   total amount of digital advertising in the global                        Virtual reality uses contents in a virtual space,
   market to rise from $229 billion in 2017 to $336                       not in reality, and the user is completely blocked
   billion in 2020. As the digital advertising market                     from the real world, maximizing their experience
   grows, so will advertising technology.                                 in the digital world. In other words, virtual reality
                                                                          is a technology that wishes to stimulate the
     Recently, VR (Virtual Reality) and AR (Augmented                     five senses of the human body (visual, auditory,
   Reality) have drawn the attention of marketers                         olfactory, palate, tactile2)) in order to provide an
   and advertisers. They have been receiving                              environment that does not exist in reality, thus
   attention since the technical specs and size of                        simulating a situation that is difficult or impossible
   their markets have also grown rapidly. Given                           to experience in real life. Virtual reality gives users
   that both visual technologies are widely used to                       a positive experience by providing them with a
   provide ways for consumers to experience and                           strong digital presence and power over physical
                                                                          time and space. Virtual reality is widely used in
     _________________________________                                    digital video advertising and games these days,
      1) Statista 독일의 글로벌 통계 전문기관                                         and it is expected to be used for 3D advertising in
      2) visual, auditory, olfactory, palate, tactile 시각, 청각, 후각, 미각 ,촉각  the future.

36 MYEONG-SHIN GIRLS' HIGH SCHOOL                                           AR allows us to experience new things by
                                                                          overlapping virtual contents with the real world
                                                                          that we see. By synthesizing and presenting
                                                                          virtual objects in the real world, AR tries to create
                                                                          objects as if they exist in everyday life. Because
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